top of page

My process of Design Thinking is to address an issue by applying two creative problem-solving techniques:

Non-Linear Process and D.E.S.I.G.N Model. Implemented D.E.S.I.G.N model for all my design research projects. Ethnography Research is a project about learning tools and techniques to collect data, synthesize information, analyze it and generate insights. BAHCO and FITCITY were two real client projects focusing on user research, market trends, competitor analysis, and designing conceptual solutions. WATER THINKING is a systems thinking project focusing on collaboration and creating Public-Private Partnerships.

As an Industrial Designer, I aspire to design experiences while meeting the end user needs through user-centered research. TOT is a prosthetic leg designed to offer a positive experience for kids between 4 to 10 years of age. TRINE is an assistive device for visually impaired to empower them to be independent in the social environments. TRANSIRE is pre-fabricated modular design to engage users in a better waiting experience. FORCE is a redesign of an NFL Helmet to reduce the impact risk and increase the safety of the players. All the projects have been finished within 10 weeks by utilizing the

Design Research knowledge.

I got an opportunity to implement two real projects after graduating from Savannah College of Art and Design.

I was a Lead Facilitator for the Stakeholders Inclusive collaborative (S.I.C) Workshop for encouraging Water Stewardship by reducing the Water Footprint, compiled as the

WATER THINKING project. Another is AQUA 33, a self-filtrating water container designed for people living in high water stress areas of developing nations. AQUA 33 will be manufactured in Nairobi, Kenya by this year-end. The last one is "The Self-made Self" a collaboration project with Leonie Brieler for the FASHION SHOW 2016.

bottom of page